![]() ![]() ![]() That being said armor rating give severely diminishing returns. ![]() Now remove a armor piece and see what damage reduction you get from going from 100 to 90 armor, not a lot i promise you. at 900+ armor Silent Legion offers 78 damage reduction. Heavy Star Metal Vanir has 700+ and offers 76 damage reduction. So though other armors may not have the as good of rating, they may be close on the reduction. So the choice isn`t really hard, base damage on weapon is far superior on mobs/bosses, generally in pve. In my opinion this is the exact reason Funcom have implemented different weapon mods, they all have a use specific for them. If this wasnt the case why is there different ones in the fist place? Armor has strong diminishing returns in damage reduction, so adding a few hundred more on top of high armor like 1,000ish doesn't benefit you much with reduced damage. I also mostly use the Predatory Blade for PvE. With a Grandmaster Weapon damage kit, I think it's 102 dmg with 21 armor penetration. I for sure can tell the difference, try using a blundt damage kit on your steel truncheron, helps a lot. ![]() Test it, hit a friend naked, or spawn a thrall and test on him with and without armor.įor reference, boss mobs in Conan Exiles dont have a lot of armor, but have a lot of HP. ![]()
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